Showing posts with label Dota. Show all posts
Showing posts with label Dota. Show all posts

Friday, April 6, 2012

[Update] Download Map DotA 6.74c AI 1.3b

Akhirnya saat yang ditunggu-tunggu para pemain dota yang biasa bermain map AI dirilis juga, yaitu Dota 6.74c AI dengan codename HOPE. Terdapat tambahan-tambahan terbaru dari map 6.74c serta hero yang bisa menggunakan item baru. Namun map ini belum stabil alias masih ada bug yang nantinya akan di fix di versi selanjutnya.

Penasaran?

Download Update Dota 6.74c AI 1.3b
changelog : Various bug fix

Sekian postingan kali ini. semoga bermanfaat dan salam Game Center Blog

Saturday, March 10, 2012

Download Map Dota 6.74 Official Release Stable


Akhirnya setelah ditunggu tunggu IceFrog merilis map dota terbaru, yaitu Dota 6.74. Pada map ini terdapat perbaharuan skill pada heroes, bug fix, serta tambahan lainnya. Selagi menunggu versi 6.73 AI mending coba map ini dulu :)

Changelog :
Heroes

Alchemist
- Armor increased by 1
- Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340

Batrider
- Flame Break is now a targeted AoE spell

It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)


Bone Fletcher
- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%

Bristleback
- Quill Spray damage cap increased from 180 to 220

Centaur Warchief
- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
- Return base damage increased from 16 to 16/18/20/22

Clockwerk
- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

Crystal Maiden
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

Dark Seer
- Wall of Replica illusions take 300% damage (up from 250%)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

Doom Bringer
- Level Death bonus damage increased from 250 to 275

Dragonus
- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17

Drow Ranger
- Silence AoE increased from 275 to 300

Ember Spirit
- Armor reduced by 1
- Base Strength decreased from 21 to 19
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
- Fire Remnant damage decreased from 140/180/220 to 120/160/200
- Searing Chains targets decreased from 3 to 2 random units

Enigma
- Black hole now prevents heroes being Forced out with Force Staff

Furion
- Wrath of Nature manacost increased from 150/175/200 to 150/200/250
- Teleportation manacost no longer decreases per level (constant 50)

Goblin Shredder
- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

Gyrocopter
- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20

Invoker
- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
- Chaos Meteor land time decreased from 1.5 to 1.3
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP cooldown increased from 25 to 30 seconds
- Sun Strike damage type changed from Magical to Pure
- Sun Strike now reveals the area it will hit before the damage impact
- Tornado cooldown increased from 25 to 30 seconds
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20

Juggernaut
- Omnislash now gives Juggernaut 200 flying vision during its duration

Keeper of the Light
- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

Kunkka
- Torrent AOE increased from 200 to 215
- X Marks The Spot cooldown decreased from 20 to 16 seconds
- Ghost Ship stun duration increased from 1.2 to 1.4

Lanaya
- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

Legion Commander
- Moment of Courage cooldown increased from 0.9 to 1.2

Lina Inverse
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%

Lion
- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

Luna
- Moon Glaive damage decrease per bounce decreased from 35% to 30%

Magnataur
- Skewer will now cast in the direction you targeted if you cast it beyond the max range

Medusa
- Split Shot now shoots 5 arrows instead of 4

Morphling
- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles

Naga Siren
- Changed Rip Tide cast mechanism

Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.

Ability Code: A2KU


Nerubian Assassin
- Urna Swarm replaced with a new spell

Urna Swarm will be reused for a future hero.

Spiked Carapace:
=================
Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

Duration: 4.5 seconds
Damage return: 100% (after resistance on your hero)
Stun: 0.6/1.2/1.8/2.4
Cooldown: 10
Manacost: 50

Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.

Ability Code: A2KO


Necrolyte
- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
- Sadist level 4 mana regen increased from 48 to 60

Ogre Magi
- Added Aghanim's Scepter

Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card.

Ability Code: A2KQ


Phantom Assassin
- Phantom Strike cast range increased from 700/800/900/1000 to 1000
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5

Priestess of the Moon
- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

Puck
- Ethereal Jaunt now dodges projectiles
- Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell

Pugna
- Decrepify cast range increased from 550/600/650/700 to 700
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)

Queen of Pain
- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

Razor
- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

Shadow Fiend
- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36

Sniper
- Headshot damage increased from 30/30/40/50 to 30/40/50/60

Storm Spirit
- Ball Lightning now properly dodges projectiles

Techies
- Attack range increased from 650 to 700

Tinker
- March of the Machines duration increased from 5 to 6 seconds

Troll Warlord
- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

Viper
- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
- Fixed Poison Attack damage not being lethal

Visage
- Familiar's armor increased from 0 to 0/1/2
- Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6

Warlock
- Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
- Shadow Word duration increased from 8 to 9 seconds

Items

Animal Courier
- Courier cost decreased from 170 to 150

Bloodstone
- HP regen increased by 1 to equal the sum of its parts

Ethereal Blade
- Ether Blast slow increased from 60% to 80%

Eye of Skadi
- Cold Attack slow duration increased from 2/4 (range/melee) to 3/5

Flying Courier
- Flying Courier cost increased from 200 to 220

Mjollnir
- Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)

Tranquil Boots
- Can now be disassembled
- Damage instances before breaking increased from 3 to 4
- Rejuvenate heal increased from 150 to 170

Sange & Yasha
- Sange and Yasha can now be disassembled

Veil of Discord
- Discord duration increased from 15 to 20 seconds

Cosmetics and Gameplay

- Added Wisp, Disruptor and Rubick to CM
- Courier death team bounty can only trigger while no couriers are dead
- Courier death team bounty from 150 to 175
- Added a new ability on the courier to go to the secret shop
- Removed Unexplored Fog of War
- Cheese no longer requires 5 mana to use
- Range creeps mana pool increased from 300 to 500
- Harpy's Chain Lightning cooldown from 6 to 4 seconds
- Satyr Trickster purge manacost decreased from 150 to 120
- Satyr Hellcaller HP regen aura increased from 3 to 4

Bugs

* Fixed a bug with Fire Remnant targeting and Essence Aura
* Fixed Moment of Courage not having a learn hotkey
* Fixed a fatal error possible with Tether
* Fixed a bug with Fire Remnant when cast on self
* Fixed Psi Blades not affecting a very small area right behind the initial target
* Fixed Forged Spirits dying instantly when affected by Smoke of Deceit



Sekian postingan kali ini semoga bermanfaat.

Friday, August 12, 2011

Map Dota 6.72f Cheated + AI Map Cheated by Reggie


Halo sobat gamers, sekarang gcb mau bahas soal Map Dota yang sudah di cheat. artinya didalam map ini gamers bisa menggunakan cheat. Tapi lihat dulu pertanyaan ini

-Apa itu cheated map?
+peta yang sudah berisi cheat
-Apakah bisa digunakan di grarena atau battle net??
+bisa tetapi yang bergabung di room gamers akan mendownload
-Jadi apa guna peta ini?
untuk bermain di lan dengan teman-teman gamers :D

Cara menggunakan map ini
1. Download mapnya
2. Taruh di folder map
3. Main dengan memilih map ini
4. Masukkin command activator untuk men-enable cheat

Activator dan command cheat
1. ketik -reggie lalu enter untuk mengaktifkan cheatnya lalu tekan esc untuk menampilkan menu.
ini dalam bahasanya inggris

Cheat

-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ##
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed

Menu

Once the activator is typed, replays will be removed
Press ESC key to bring up the menu

Type the activator again to disable the ESC key function
(Anything activated will still be running though)

(+25% +50% +75%)

(+25% +50% +75%)

(+9% +18% +27%)

(Bird Aeroplane Jet)
(see all players' chat message)
(see all units, including invisible units, images etc.)
(controling all units)
(Kick a player, player remains AFK status to other players,
The nasty picture will pop up on the player screen if only
the goatse-pwned2.tga file is inserted)
(set spells cooldown to 1.0 second)
(set patrol to teleport, hotkey is P)
(set mp always greater than 55%)

Download Link

Map Dota 6.72f Cheated
Map Dota AI v6.71 b Cheated

thx to reggie d3scene

Saturday, April 30, 2011

Dota Map v.6.72 New Hero Released

Setelah lama menunggu Map Dota Terbaru dari IceFrog akhirnya keluar map dota versi 6.72. terdapat hero baru dsini unutuk melihat apa saja yang baru lihat pada spoiler dibawah ini.

Changelog

Spoiler:
Ancient Apparition
- Armor reduced from 4 to 2

Axe
- Base HP regeneration increased from 0.25 to 1
- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second

Bane Elemental
- Brain Sap cooldown decreased from 16 to 14
- Fiend's Grip now gives vision of the target
- Enfeeble now reduces attack damage by a constant amount

Old Enfeeble:
============
Reduces attack damage by 40/60/80/100% of base damage

Manacost: 125
Cooldown: 15

New Enfeeble:
============
Reduces attack damage by 25/50/75/100

Manacost: 125
Cooldown: 12

Note: Previous was base damage only (it did not reduce bonus damage from items), this reduces total damage by a constant amount.

Batrider
- Armor reduced by 1

Beastmaster
- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds
- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)
- Added Aghanim's Scepter upgrade

Increases cast range from 600 to 950
Decreases cooldown from 80/75/70 to 45

Primal Roar Aghanim Ability Code: A289

Bloodseeker
- Bloodbath assist AoE increased from 200 to 225

Bounty Hunter
- Base HP regeneration increased from 0.25 to 0.75
- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6

Bristleback
- Warpath damage per stack increased from 4/8/12 to 10/15/20

Centaur Warchief
- Movement speed increased from 300 to 305
- Double Edge cooldown decreased from 12 to 10
- Hoof Stomp cooldown decreased from 15 to 13

Chaos Knight
- Base strength increased by 3
- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275
- Chaos Bolt now has a floating text indicator for the damage done

Chen
- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)

Holy Persuasion: A28T

Clockwerk Goblin
- Armor reduced by 1

Crystal Maiden
- Freezing Field level 1 manacost decreased from 300 to 200

Dark Seer
- Wall of Replica illusion damage improved from 70% to 70/80/90%
- Added an Aghanim's Scepter upgrade (and visual effect) (339914)

Creates illusions of allied heroes as well as enemy heroes. Allied illusions deal 50% damage.

Wall of Replica Aghanim Ability Code: A21Q

Doom Bringer
- Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)

Dragon Knight
- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300

Drow Ranger
- Previous sight range nerf reverted (from 6.68)

Earthshaker
- Echo Slam initial damage reduced from 165/230/285 to 160/210/270

Enchantress
- Aghanim's Impetus range bonus increased from +150 extra to +165

Faceless Void
- Base HP regeneration increased from 0.25 to 0.75
- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60
- Chronosphere now reveals Invisible units
- Chronosphere cast range improved from 500/550/600 to 600
- Time Walk slow affects all units along his path, instead of just at the destination

Furion
- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)

Guardian Wisp
- Base damage increased from 33-42 to 43-52
- Attack range increased from 525 to 575
- Tether movement speed bonus reduced from 15/20/25/30% to 20%
- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25
- Spirits Oscillation subabilities no longer interrupt Wisp's movement
- Spirits now circle slightly faster when there are fewer alive
- Spirits no longer slow
- Spirits life duration increased by 3 seconds
- Spirits now spawn over 4 second interval instead of 6

Pull In: A24A
Pull Out: A24B

- Overcharge Reworked

Old Overcharge:
================
Grants bonus attack speed, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.

This is a toggle ability.

Attack Speed: 60/80/100/120


New Overcharge:
================
Grants bonus attack speed and damage reduction, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally attack speed and damage reduction is also granted to that ally.

This is a toggle ability.

Attack Speed: 40/50/60/70
Damage Reduction: 5/10/15/20% [Reduces damage taken]

Overcharge Ability Code: A28Q (code change)

Gyrocopter
- Agility growth increased from 2.4 to 2.8
- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds
- Added an Aghanim's Scepter upgrade (and visual effect)

Call Down now has a global cast range and the second rocket does 75 more damage.

Call Down Aghanim Ability Code: A235

Huskar
- Burning Spears minimum HP requirement removed (it is still non-lethal)
- Life Break cast mechanism changed

It now has a 600 cast range and causes Huskar to quickly dash forward towards the target. You are magic immune while running forward. If you get interrupted, the dash stops.

Icarus
- Icarus Dive cooldown decreased from 40 to 30
- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops
- Sun Ray no longer slows
- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%
- Sun Ray turn rate slightly improved
- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits

The damage and heal from the two areas do not stack, you are only affected once

Invoker
- No longer gets interrupted by casting orbs or invoke

Quas: A21W (code change)
Wex: A21X (code change)
Exort: A21V (code change)
Invoke: A21Y (code change)
Invoke Aghanim: A1GU (code change)

- Base damage reduced by 5
- Alacrity can now target mechanical units (1680)
- Alacrity manacost increased from 50 to 100
- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80
- Cold Snap now requires a minimum of 10 damage before it triggers
- Ice Wall no longer affects magic immune units
- The Invoke combinations are now displayed in the ability tooltip
- Fixed some issues with how Invoke tracks your recently casted spells

It now always remembers the latest invoke spell even if it is one you already have. So if you have two and want to keep the oldest one, you can recast it and it will consider it the newest one.

Jakiro
- Macropyre AoE increased from 200 to 225

Juggernaut
- Base HP regeneration increased from 0.25 to 0.75
- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%

Kunkka
- Ghost Ship stun increased from 1 to 1.2 seconds
- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4

Krobelus
- Base HP regeneration increased from 0.25 to 0.75
- Witchcraft bonuses rescaled to be more straightforward



Old Witchcraft:
=================
- Increases movement speed by 3/6/9/12%
- Decreases Carrion Swarm's mana cost by 5 / 10 / 15 / 20 and cooldown by 1 / 2 / 3 / 4 seconds.
- Decreases Silence's mana cost by 0 / 10 / 20 / 30 and cooldown by 1 / 2 / 3 / 4 seconds.
- Increases the number of level 1 Exorcism spirits by 1 / 2 / 3 / 4.
- Increases the number of level 2 Exorcism spirits by 1 / 3 / 4 / 6.
- Increases the number of level 3 Exorcism spirits by 0 / 2 / 4 / 7.


New Witchcraft:
================
- Increases movement speed by 3/6/9/12%
- Decreases Carrion Swarm and Silence cooldown by 1/2/3/4 seconds
- Decreases Carrion Swarm and Silence manacost by 10/15/20/25
- Creates 3/4/5/6 extra spirits


- Exorcism rebalanced from 5/10/16 to 4/10/18 spirits (from 9/16/23 to 10/16/24 with Witchcraft)

Lanaya
- Psi Blades width increased from 70 to 80

Leoric
- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns
- Reincarnation delay decreased from 5/4.5/4 to 3 seconds

Lich
- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20

Lina Inverse
- Aghanim's Laguna Blade cast range increased from 600 to 900

Lone Druid
- Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings

Lord of Avernus
- Aphotic Shield cast range increased from 350 to 450

Luna
- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32

Lycanthrope
- Wolves move speed increased from 400 to 400/420/440/460
- Wolves collision size reduced a bit

Magina
- Base attack time improved from 1.45 to 1.35

The hero's attack rate improves the lower the Base Attack Time is, this is a buff.

Magnataur
- Cast point reduced
- Empower cast range increased from 500 to 800
- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4

Meepo
- Added an Aghanim's Scepter upgrade

Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.

Divided We Stand Aghanim Ability Code: A27C

Morphling
- Armor reduced by 2
- Replicate now has a visual time (player only) that counts down its duration
- Morph now has a visual effect

Shows one visual effect for transforming agility, and another one for strength. This effect can be seen by both teams.

Naix
- Reworked Infest

Old Infest:
============
Naix infests a target, hiding in it.

Regains health based on the HP the unit has when he gets out of it

Level 1 Targets: Allied and Neutral Units
Level 2/3 Targets: Enemy, Allied and Neutral Units

HP Healed: Current Target HP (for level 1/2), Max Target HP (for level 3)

Cooldown: 100/60/30
Casting Range: 150
Manacost: 50

Note: This kills the infested unit.



New Infest:
============
Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units.

Damage: 150/275/400
AOE: 700

Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)

If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.

Cooldown: 100
Casting Range: 150
Manacost: 50

Naga Siren
- Base HP regeneration increased from 0.25 to 0.75
- Nearby Naga Siren illusions now play the Ensnare animation (98895)

Ensnare: A24D (code change)

- Critical Strike replaced with Rip Tide

Rip Tide:
==========
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.

Damage: 130/160/190/220
Armor Reduction: 2/3/4/5
Duration: 8

AoE: 350
Distance: 600

Cooldown: 12
Manacost: 80/90/100/110

Rip Tide Ability Code: A23Y (replaces Critical Strike)

- Song of the Siren reworked

Old Song of the Siren:
=======================
Sleeps all enemy units in range. Slept units are invulnerable until the end of the spell.

Duration: 6/7/8
AoE: 1000/1500/2000

Cooldown: 120
Manacost: 200

Song of the Siren:
===================
Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point.

AoE: 750 (units have to be continuously under the song to be slept)

Duration: 6
Cooldown: 180/120/60
Manacost: 100

Note: Ends when duration ends, units go out of range or Naga Siren dies. Affects buildings.


End Song Sub-Ability Code: A24E

Necrolyte
- Reaper's Scythe reworked slightly

The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.

Nerubian Weaver
- Armor reduced by 1
- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30

Nightstalker
- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%
- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75

Obsidian Destroyer
- Intelligence growth increased from 2.8 to 3.3

Omniknight
- Purification cast range increased from 400 to 400/500/600/700

Pandaren Brewmaster
- Drunken Haze duration increased from 7 to 8 seconds
- Primal Split Earth panda now carries the hero's auras around him

If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected.

Pit Lord
- Model size slightly reduced
- Cast Point decreased from 0.75 to 0.60
- Dark Rift level 1 can now target units
- Expulsion reworked slightly

- Expulsion AoE now follows you around and is centered on your hero
- Expulsion no longer ministuns
- Expulsion Search AOE increased from 475 to 600
- Expulsion Damage/Heal increased AOE from 375 to 600
- Expulsion now heals allies in the area it damages in (for half the amount 10/20/30/40)

Expulsion Ability Code: A288 (code change)

- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
- Firestorm reworked

Old Firestorm:
===============
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.

Number of waves: 6
Damage per wave: 25/40/55/70
DPS: 5/10/15/20 for 2 seconds

Cast Range: 750
AoE: 400
Cooldown: 14
Manacost: 100/110/120/130


New Firestorm:
===============
Channeling.

Calls down 3 waves of fire that damage enemy units and structures in an area.

Number of waves: 3
Damage per wave: 55/80/105/130
DPS: 15 for 3 seconds

Deals 30% damage to buildings

Cast Range: 775
AoE: 450
Cooldown: 16
Manacost: 100/110/120/130

Firestorm Ability Code: A26O (code change)

Puck
- Base damage increased by 4
- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)

Pudge
- Rot damage increased from 25/50/75/100 to 35/60/85/110

Queen of Pain
- Sonic Wave damage rescaled from 290/430/600 to 350/475/600

Sonic Wave: A28R (code change)
Sonic Wave Aghanim: A28S (code change)

Rhasta
- Base damage increased by 5
- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7
- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320
- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)

Issuing a command to the wards will NOT cause your hero to be interrupted while you are channeling Shackles.

Rooftrellen
- Armor reduced by 1
- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast
- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds
- Overgrowth rebalanced

Old Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3/4/5
Cooldown: 160
Damage: 85 per second
AoE: 725


New Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3
Cooldown: 100/95/90
Damage: 70/100/130 per second
AoE: 725

- Living Armor Reworked

Living Armor:
==============
Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.

AoE: 900 (Global during the day)
HP Regeneration: 2/3/4/5
Armor: 1/2/3/4

Living Armor: A26N (replaces old Living Armor)

- Forest Sentinel Replaced with Leech Seed

Leech Seed
===========
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount.

Slow: 24%
Damage: 30/45/60/75 per pulse (Magical damage type)
Allied Heal: 30/45/60/75 per pulse
Pulses: 4
AoE: 500

Manacost: 110/120/130/140
Cast Range: 350
Cooldown: 12

Leech Seed Ability Code: A24O (replaces Forest Sentinel)

Sand King
- Armor increased by 1

Shadow Priest
- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32

Shadow Demon
- Disruption manacost increased from 75 to 120
- Disruption cooldown rescaled from 16 to 25/22/19/16
- Disruption illusion duration rescaled from 6 to 5/6/7/8
- Changed Shadow Demon's hero model

This was his original model during development. The previous model will be used for another hero instead.

Silencer
- Movement speed increased from 290 to 300
- Curse of the Silent cast range decreased from 900 to 800
- Glaives of Wisdom cooldown from 2/0/0/0 to 0
- Last Word is now muted when Silencer is stunned (previously it was only when silenced)
- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)
- Last Word AoE decreased from 900 to 750
- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero

This is in addition if the hero died within the AoE. So if you kill a hero you will steal 2 intelligence points, otherwise you will steal 1.

Slardar
- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16

Slark
- Strength growth increased from 1.0 to 1.8
- Intelligence growth increased from 1.6 to 1.9
- Agility growth reduced from 2.0 to 1.5
- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)
- Essence Shift agility bonus reduced from 4 to 3 per attack
- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120
- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently
- Pounce no longer hits non-hero units
- Pounce AoE increased from 85 to 95
- Pounce's speed fixed to be the same at all levels (426269)

Spirit Breaker
- Base HP regeneration increased from 0.25 to 0.75
- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
- Charge of Darkness Reworked

Old Charge of Darkness:
=======================
Takes up to a few seconds to charge up and then starts moving towards his target. Speed is based on how long it charged up for.

Charge time: Up to 4 seconds.
Charge speed: Up to 60%
Stun: 1.4/1.8/2.2/2.6 seconds

Notes:
1- Gains vision (and truesight) over his target while casting.
2- Becomes magic immunity only when fully charged.
3- Target has a debuff indicator when Barathrum is within 2500 distance.
4- Speed bonus is retained for 2 seconds after impact.
5- Becomes interrupted if the target dies, becomes decrepified or cycloned.


Cooldown: 40
Manacost: 75
Casting Range: Global


New Charge of Darkness:
========================
Immediately charges towards the targeted enemy unit. Ignores pathing completely. Stuns the target when it reaches it.

If the target dies, charge will automatically resume on another nearby visible unit.

While you are charging, all secondary units within 250 AoE of you are hit by a greater bash equal to its level.

Primary Target Stun Duration: 1.4/1.8/2.2/2.6
Speed: 425/500/575/650

Cooldown: 40
Manacost: 75
Casting Range: Global

Notes:
1- Gains vision in a small area around the target.
2- If target dies, the charge will transfer to the nearest visible enemy unit
3- Stops if you become stunned.
4- Target has a debuff indicator when Barathrum is within 2500 distance.

Stealth Assassin
- Base HP regeneration increased from 0.25 to 0.75
- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5
- Smoke Screen cast range increased from 350 to 425
- Smoke Screen cooldown decreased from 15 to 13 seconds

Sven
- Great Cleave AoE increased from 175 to 200

Tauren Chieftain
- Ancestral Spirit now has a secondary ability that returns the spirit (398706)

Ancestral Spirit Sub-Ability: A21J

- Ancestral Spirit cooldown decreased from 19 to 16
- Ancestral Spirit cast range increased from 1000 to 1200

Techies
- Aghanim's Remote Mine cast range decreased from 900 to 700
- Land Mine limit increased from 15 to 20
- Suicide Squad, Attack! now gives Techies XP for kills he gets with it
- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150
- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%
- Detonate All subability of Remote Mine removed

Based on Techie player feedback, it was much more commonly used accidentally than for it's intended purpose . The new focused detonation ability or the group selection detonate fill the role better.

Terrorblade
- Movement speed increased from 300 to 310
- Sunder HP limit now applies to yourself

This is an improvement. It will no longer bring you down to the target's HP, it will follow the HP percentage restrictions. The main application of this is when it is used to heal an ally.

- Sunder cooldown rescaled from 200/120/60 to 160/110/60
- Metamorphosis reworked

Metamorphosis:
===============
Transforms to a powerful ranged Demon with illusions.

Attack Range: 550
Base Attack Time: 1.6 (melee is 1.5)
Movement Speed: 300 (melee is 310)
Attack Damage: 20/25/30/35 extra base damage [Illusions benefit from this damage]

Illusion Count: 0/1/1/2
Illusion Outgoing Damage: 0/10/15/20%
Illusion Incoming Damage: 250%

Duration: 30
Cooldown: 70
Manacost: 100

Note: When you transform, you gain selection of the illusions as well.

- Conjure Image replaced with Zeal

Zeal:
=====
Passive. Grants bonus attack speed and HP regeneration.

Attack Speed: 20/30/40/50
HP Regeneration: 2/3/4/5

Note: Attack Speed bonus affects your Metamorphosis illusions

Zeal Ability Code: A275 (replaces Conjure Image)

- Soul Steal replaced with Reflection

Reflection:
===========
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections for 5 seconds.

AoE: 350

Duration: 5 seconds
Slow: 20/25/30/35% (MS & AS)
Reflections Outgoing Damage: 35/45/55/65
Reflections Incoming Damage: 0%

Cast Range: 600
Manacost: 75
Cooldown: 20

Note: Reflections can only attack their source.
Note 2: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy.

Reflection Ability Code: A27A (replaces Soul Steal)

Tidehunter
- Anchor Smash reworked

New Anchor Smash:
=================
Spins around, dealing damage and giving a debuff to nearby enemies.

AoE: 400
Damage: 75/125/175/225 (physical damage type)
Attack Damage Reduction: 40%
Duration: 6

Cooldown: 7/6/5/4
Manacost: 30/40/50/60

Anchor Smash Ability Code: A266 (replaces old Anchor Smash)

Tinker
- Heat Seeking Missile now hits 2 units at all levels

Tiny
- Tossed allied units no longer take damage (they used to take a portion of the damage)

Troll Warlord
- Cast point reduced by 0.3
- Berserker Rage transformation time removed (was 0.1 sec)
- Blind replaced with Whirling Axes

Inspired by (348120)

Whirling Axes:
===========
Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle, damaging enemies and causing them to have a 60% chance to miss attacks. When in ranged form, Troll hurls a fistful of axes in cone formation. Enemy units hit by the axes are slowed by 30%.

Each have their own cooldowns and costs.

Ranged Form:
=============
Slow: 30%
Duration: 3/3.75/4.5/5.25
Range: 900

Travels in a small cone

Cooldown: 20
Manacost: 50


Melee Form:
=============
Miss Rate: 60%
Damage: 125/175/225/275
AoE: 450
Duration: 4/5/6/7 seconds

Cooldown: 12
Manacost: 50

Learn Whirling Axes Ability Code: A21L (replaces Blind)
Ranged Whirling Axes Ability Code: A21M
Melee Whirling Axes Ability Code: A21N

Tuskarr
- Ice Shards now kills trees around the area it is created
- Snowball no longer moves faster based on the allies inside of it

It used to move at a rate of 1.5x your speed plus 50% of the speed of all allies. It now only moves at 1.5x your speed. The minimum speed for the snowball is 200.

Ursa Warrior
- Enrage no longer triggers an additional Fury Swipes hit
- Earthshock damage increased from 70/120/170/220 to 90/140/190/240
- Fury Swipes duration increased from 5 to 6 seconds
- Overpower cast time removed

Overpower: A1N4 (code change)


Vengeful Spirit
- Aghanim's Nether Swap can now target creeps (339914)

Venomancer
- Base HP regeneration increased from 0.25 to 0.75

Viper
- Corrosive Skin now stacks with Poison Attack

Visage
- Base Strength decreased from 25 to 22
- Strength growth increased from 2.2 to 2.4
- Soul Assumption manacost rescaled from 150 to 200/180/160/140
- Familiars HP improved from 300/400/500 to 300/450/600

Warlock
- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6
- Fatal Bonds casting range increased from 600 to 800
- Upheaval cooldown decreased from 65 to 50

Windrunner
- Shackleshot cooldown increased from 10 to 12 seconds

Witch Doctor
- Death Ward is automatically added to your unit selection upon cast (451843)

Issuing a command to the ward will NOT cause your hero to be interrupted

Zeus
- Arc Lightning cooldown decreased from 2.25 to 2.0
- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80

• Added a new hero (Rubick)

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